swc_core::base::sourcemap

Struct SourceMapHermes

pub struct SourceMapHermes { /* private fields */ }
Available on crate feature __base only.
Expand description

Represents a react-native-style SourceMap, which has additional scope information embedded.

Implementations§

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impl SourceMapHermes

pub fn from_reader<R>(rdr: R) -> Result<SourceMapHermes, Error>
where R: Read,

Creates a sourcemap from a reader over a JSON stream in UTF-8 format.

See SourceMap::from_reader

pub fn from_slice(slice: &[u8]) -> Result<SourceMapHermes, Error>

Creates a sourcemap from a reader over a JSON byte slice in UTF-8 format.

See SourceMap::from_slice

pub fn to_writer<W>(&self, w: W) -> Result<(), Error>
where W: Write,

Writes a sourcemap into a writer.

See SourceMap::to_writer

pub fn get_original_function_name(&self, bytecode_offset: u32) -> Option<&str>

Given a bytecode offset, this will find the enclosing scopes function name.

pub fn get_scope_for_token(&self, token: Token<'_>) -> Option<&str>

Resolves the name of the enclosing function for the given Token.

pub fn rewrite( self, options: &RewriteOptions<'_>, ) -> Result<SourceMapHermes, Error>

This rewrites the sourcemap according to the provided rewrite options.

See SourceMap::rewrite

Methods from Deref<Target = SourceMap>§

pub fn to_writer<W>(&self, w: W) -> Result<(), Error>
where W: Write,

Writes a sourcemap into a writer.

Note that this operation will generate an equivalent sourcemap to the one that was generated on load however there might be small differences in the generated JSON and layout. For instance sourceRoot will not be set as upon parsing of the sourcemap the sources will already be expanded.

let sm = SourceMap::from_reader(input).unwrap();
let mut output : Vec<u8> = vec![];
sm.to_writer(&mut output).unwrap();

pub fn to_data_url(&self) -> Result<String, Error>

Encode a sourcemap into a data url.

let sm = SourceMap::from_reader(input).unwrap();
sm.to_data_url().unwrap();

pub fn get_debug_id(&self) -> Option<DebugId>

Returns the embedded debug id.

pub fn set_debug_id(&mut self, debug_id: Option<DebugId>)

Sets a new value for the debug id.

pub fn get_file(&self) -> Option<&str>

Returns the embedded filename in case there is one.

pub fn set_file<T>(&mut self, value: Option<T>)
where T: Into<Arc<str>>,

Sets a new value for the file.

pub fn get_source_root(&self) -> Option<&str>

Returns the embedded source_root in case there is one.

pub fn set_source_root<T>(&mut self, value: Option<T>)
where T: Into<Arc<str>>,

Sets a new value for the source_root.

pub fn get_token(&self, idx: usize) -> Option<Token<'_>>

Looks up a token by its index.

pub fn get_token_count(&self) -> u32

Returns the number of tokens in the sourcemap.

pub fn tokens(&self) -> TokenIter<'_>

Returns an iterator over the tokens.

pub fn lookup_token(&self, line: u32, col: u32) -> Option<Token<'_>>

Looks up the closest token to a given 0-indexed line and column.

pub fn get_original_function_name( &self, line: u32, col: u32, minified_name: &str, sv: &SourceView, ) -> Option<&str>

Given a location, name and minified source file resolve a minified name to an original function name.

This invokes some guesswork and requires access to the original minified source. This will not yield proper results for anonymous functions or functions that do not have clear function names. (For instance it’s recommended that dotted function names are not passed to this function).

pub fn get_source_count(&self) -> u32

Returns the number of sources in the sourcemap.

pub fn get_source(&self, idx: u32) -> Option<&str>

Looks up a source for a specific index.

pub fn set_source(&mut self, idx: u32, value: &str)

Sets a new source value for an index. This cannot add new sources.

This panics if a source is set that does not exist.

pub fn sources(&self) -> SourceIter<'_>

Iterates over all sources

pub fn get_source_view(&self, idx: u32) -> Option<&SourceView>

Returns the sources content as source view.

pub fn get_source_contents(&self, idx: u32) -> Option<&str>

Looks up the content for a source.

pub fn set_source_contents(&mut self, idx: u32, value: Option<&str>)

Sets source contents for a source.

pub fn source_contents(&self) -> SourceContentsIter<'_>

Iterates over all source contents

pub fn names(&self) -> NameIter<'_>

Returns an iterator over the names.

pub fn get_name_count(&self) -> u32

Returns the number of names in the sourcemap.

pub fn has_names(&self) -> bool

Returns true if there are any names in the map.

pub fn get_name(&self, idx: u32) -> Option<&str>

Looks up a name for a specific index.

pub fn remove_names(&mut self)

Removes all names from the sourcemap.

pub fn adjust_mappings(&mut self, adjustment: &SourceMap)

Adjusts the mappings in self using the mappings in adjustment.

Here is the intended use case for this function:

  • You have a source file (for example, minified JS) foo.js and a corresponding sourcemap foo.js.map.
  • You modify foo.js in some way and generate a sourcemap transform.js.map representing this modification. This can be done using magic-string, for example.
  • You want a sourcemap that is “like” foo.js.map, but takes the changes you made to foo.js into account.

Then foo.js.map.adjust_mappings(transform.js.map) is the desired sourcemap.

This function assumes that adjustment contains no relevant information except for mappings. All information about sources and names is copied from self.

Note that the resulting sourcemap will be at most as fine-grained as self..

Trait Implementations§

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impl Clone for SourceMapHermes

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fn clone(&self) -> SourceMapHermes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SourceMapHermes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for SourceMapHermes

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type Target = SourceMap

The resulting type after dereferencing.
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fn deref(&self) -> &<SourceMapHermes as Deref>::Target

Dereferences the value.
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impl DerefMut for SourceMapHermes

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fn deref_mut(&mut self) -> &mut <SourceMapHermes as Deref>::Target

Mutably dereferences the value.

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Set the foreground color generically Read more
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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