Struct ArchivedConstructor
#[repr(C)]pub struct ArchivedConstructor {
pub span: <Span as Archive>::Archived,
pub ctxt: <SyntaxContext as Archive>::Archived,
pub key: <PropName as Archive>::Archived,
pub params: <Vec<ParamOrTsParamProp> as Archive>::Archived,
pub body: <Option<BlockStmt> as Archive>::Archived,
pub accessibility: <Option<Accessibility> as Archive>::Archived,
pub is_optional: <bool as Archive>::Archived,
}
Available on crate features
__ecma
and ecma_ast
only.Expand description
An archived Constructor
Fields§
§span: <Span as Archive>::Archived
§ctxt: <SyntaxContext as Archive>::Archived
§key: <PropName as Archive>::Archived
§params: <Vec<ParamOrTsParamProp> as Archive>::Archived
§body: <Option<BlockStmt> as Archive>::Archived
§accessibility: <Option<Accessibility> as Archive>::Archived
§is_optional: <bool as Archive>::Archived
Trait Implementations§
§impl<__C> CheckBytes<__C> for ArchivedConstructorwhere
__C: Fallible + ArchiveContext + ?Sized,
<__C as Fallible>::Error: Trace + Source,
impl<__C> CheckBytes<__C> for ArchivedConstructorwhere
__C: Fallible + ArchiveContext + ?Sized,
<__C as Fallible>::Error: Trace + Source,
§unsafe fn check_bytes(
value: *const ArchivedConstructor,
context: &mut __C,
) -> Result<(), <__C as Fallible>::Error>
unsafe fn check_bytes( value: *const ArchivedConstructor, context: &mut __C, ) -> Result<(), <__C as Fallible>::Error>
Checks whether the given pointer points to a valid value within the
given context. Read more
impl Portable for ArchivedConstructorwhere
<Span as Archive>::Archived: Portable,
<SyntaxContext as Archive>::Archived: Portable,
<PropName as Archive>::Archived: Portable,
<Vec<ParamOrTsParamProp> as Archive>::Archived: Portable,
<Option<BlockStmt> as Archive>::Archived: Portable,
<Option<Accessibility> as Archive>::Archived: Portable,
<bool as Archive>::Archived: Portable,
Auto Trait Implementations§
impl Freeze for ArchivedConstructor
impl RefUnwindSafe for ArchivedConstructor
impl Send for ArchivedConstructor
impl Sync for ArchivedConstructor
impl !Unpin for ArchivedConstructor
impl UnwindSafe for ArchivedConstructor
Blanket Implementations§
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Conv for T
impl<T> Conv for T
§impl<T> FmtForward for T
impl<T> FmtForward for T
§fn fmt_binary(self) -> FmtBinary<Self>where
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-formatted.§fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
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Causes
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-formatted.§fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
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-formatted.§fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
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§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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returns true
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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
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Change the foreground color to the terminal default
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Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
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Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
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Change the foreground color to bright purple
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Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
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§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
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, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
§impl<T> Pipe for Twhere
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