swc_core::ecma::atoms::once_cell::unsync

Struct OnceCell

pub struct OnceCell<T> { /* private fields */ }
Available on crate features __ecma and ecma_ast only.
Expand description

A cell which can be written to only once. It is not thread safe.

Unlike std::cell::RefCell, a OnceCell provides simple & references to the contents.

§Example

use once_cell::unsync::OnceCell;

let cell = OnceCell::new();
assert!(cell.get().is_none());

let value: &String = cell.get_or_init(|| {
    "Hello, World!".to_string()
});
assert_eq!(value, "Hello, World!");
assert!(cell.get().is_some());

Implementations§

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impl<T> OnceCell<T>

pub const fn new() -> OnceCell<T>

Creates a new empty cell.

pub const fn with_value(value: T) -> OnceCell<T>

Creates a new initialized cell.

pub fn get(&self) -> Option<&T>

Gets a reference to the underlying value.

Returns None if the cell is empty.

pub fn get_mut(&mut self) -> Option<&mut T>

Gets a mutable reference to the underlying value.

Returns None if the cell is empty.

This method is allowed to violate the invariant of writing to a OnceCell at most once because it requires &mut access to self. As with all interior mutability, &mut access permits arbitrary modification:

use once_cell::unsync::OnceCell;

let mut cell: OnceCell<u32> = OnceCell::new();
cell.set(92).unwrap();
*cell.get_mut().unwrap() = 93;
assert_eq!(cell.get(), Some(&93));

pub fn set(&self, value: T) -> Result<(), T>

Sets the contents of this cell to value.

Returns Ok(()) if the cell was empty and Err(value) if it was full.

§Example
use once_cell::unsync::OnceCell;

let cell = OnceCell::new();
assert!(cell.get().is_none());

assert_eq!(cell.set(92), Ok(()));
assert_eq!(cell.set(62), Err(62));

assert!(cell.get().is_some());

pub fn try_insert(&self, value: T) -> Result<&T, (&T, T)>

Like set, but also returns a reference to the final cell value.

§Example
use once_cell::unsync::OnceCell;

let cell = OnceCell::new();
assert!(cell.get().is_none());

assert_eq!(cell.try_insert(92), Ok(&92));
assert_eq!(cell.try_insert(62), Err((&92, 62)));

assert!(cell.get().is_some());

pub fn get_or_init<F>(&self, f: F) -> &T
where F: FnOnce() -> T,

Gets the contents of the cell, initializing it with f if the cell was empty.

§Panics

If f panics, the panic is propagated to the caller, and the cell remains uninitialized.

It is an error to reentrantly initialize the cell from f. Doing so results in a panic.

§Example
use once_cell::unsync::OnceCell;

let cell = OnceCell::new();
let value = cell.get_or_init(|| 92);
assert_eq!(value, &92);
let value = cell.get_or_init(|| unreachable!());
assert_eq!(value, &92);

pub fn get_or_try_init<F, E>(&self, f: F) -> Result<&T, E>
where F: FnOnce() -> Result<T, E>,

Gets the contents of the cell, initializing it with f if the cell was empty. If the cell was empty and f failed, an error is returned.

§Panics

If f panics, the panic is propagated to the caller, and the cell remains uninitialized.

It is an error to reentrantly initialize the cell from f. Doing so results in a panic.

§Example
use once_cell::unsync::OnceCell;

let cell = OnceCell::new();
assert_eq!(cell.get_or_try_init(|| Err(())), Err(()));
assert!(cell.get().is_none());
let value = cell.get_or_try_init(|| -> Result<i32, ()> {
    Ok(92)
});
assert_eq!(value, Ok(&92));
assert_eq!(cell.get(), Some(&92))

pub fn take(&mut self) -> Option<T>

Takes the value out of this OnceCell, moving it back to an uninitialized state.

Has no effect and returns None if the OnceCell hasn’t been initialized.

§Examples
use once_cell::unsync::OnceCell;

let mut cell: OnceCell<String> = OnceCell::new();
assert_eq!(cell.take(), None);

let mut cell = OnceCell::new();
cell.set("hello".to_string()).unwrap();
assert_eq!(cell.take(), Some("hello".to_string()));
assert_eq!(cell.get(), None);

This method is allowed to violate the invariant of writing to a OnceCell at most once because it requires &mut access to self. As with all interior mutability, &mut access permits arbitrary modification:

use once_cell::unsync::OnceCell;

let mut cell: OnceCell<u32> = OnceCell::new();
cell.set(92).unwrap();
cell = OnceCell::new();

pub fn into_inner(self) -> Option<T>

Consumes the OnceCell, returning the wrapped value.

Returns None if the cell was empty.

§Examples
use once_cell::unsync::OnceCell;

let cell: OnceCell<String> = OnceCell::new();
assert_eq!(cell.into_inner(), None);

let cell = OnceCell::new();
cell.set("hello".to_string()).unwrap();
assert_eq!(cell.into_inner(), Some("hello".to_string()));

Trait Implementations§

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impl<T> Clone for OnceCell<T>
where T: Clone,

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fn clone(&self) -> OnceCell<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &OnceCell<T>)

Performs copy-assignment from source. Read more
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impl<T> Debug for OnceCell<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for OnceCell<T>

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fn default() -> OnceCell<T>

Returns the “default value” for a type. Read more
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impl<T> From<T> for OnceCell<T>

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fn from(value: T) -> OnceCell<T>

Converts to this type from the input type.
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impl<T> PartialEq for OnceCell<T>
where T: PartialEq,

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fn eq(&self, other: &OnceCell<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Eq for OnceCell<T>
where T: Eq,

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impl<T> RefUnwindSafe for OnceCell<T>

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impl<T> UnwindSafe for OnceCell<T>
where T: UnwindSafe,

Auto Trait Implementations§

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impl<T> !Freeze for OnceCell<T>

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impl<T> Send for OnceCell<T>
where T: Send,

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impl<T> !Sync for OnceCell<T>

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impl<T> Unpin for OnceCell<T>
where T: Unpin,

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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
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Causes self to use its Display implementation when Debug-formatted.
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Causes self to use its LowerExp implementation when Debug-formatted.
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Causes self to use its LowerHex implementation when Debug-formatted.
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Causes self to use its Octal implementation when Debug-formatted.
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Causes self to use its UpperExp implementation when Debug-formatted.
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where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

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Constructs a new instance of Self from the given socketlike object converted from into_owned.
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more